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Comics and UX, Part 2: Flow and Content

By Rachel Nabors May 24, 2012
Comics and UX, Part 2: Flow and Content

In the first part of this series, Rachel Nabors provided readers with ample techniques to improve their craft. In this, final article, Rachel introduces flow and real-world examples to better explain how affects both our medium and our message.

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Comics and UX, Part 1: Cross-disciplinary Techniques

By Rachel Nabors May 22, 2012

As with websites so with comics: there’s a lot more to it than meets the eye. Follow along as Rachel Nabors shares techniques from the world of comics to better plan, assess, and improve the experience of a website.

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Facebook’s Faceoff with Google+

By Liz Carlson May 18, 2012

Facebook didn’t just nail “social;” they created it. But where they sometimes fail – and where Google+ could win out – is usability. Liz Carlson of UserTesting shares results of their organization’s latest usability study.

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Designs Well with Others: Collaboration for Designers (Part 2)

By Raluca Ene May 17, 2012

Distributed teams must overcome a number of issues in order to reap the benefits of collaboration. Learn to communicate more clearly and overcome the dreaded ego battle! Raluca Ene shows us how.

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