Pairing UX designers with potential clients is a situation wrought with strife, but it doesn’t have to be. In this article, Andrew asks how we can better sell ourselves as UX designers.
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eCommerce sites may be missing a number of crucial opportunities to satisfy users and increase sales. Paul Bryan of Usography shares the findings of his recent study on online stores and explains how they’re missing the mark.
As designers move into the realm of tablets, gesture-based controls lack consistency across platforms. Thomas Davies discusses his recent gesture study, and argues that standards are in order. Part two of two.
As designers move into the realm of tablets, gesture-based controls lack consistency across platforms. Thomas Davies discusses his recent gesture study, and argues that standards are in order. Part one of two.
When used effectively, minimalism can really drive home a site’s design. Writer Tara Hornor walks us through a few good (and not-so-good) minimalistic websites.
User experience design is seemingly sometimes forgotten during video game development. Contributor Philip Morton looks at Fable III‘s biggest UX mistakes to see what we can learn.
Psychological manipulation and business have been married concepts for millennia. Kristina Bjoran takes a peek at how this has evolved on the Web, and what questions designers might want to ask themselves.
Monetizing social media is an elusive but desirable target for retailers both large and small. According to Forrester Research’s annual retail study with Shop.org, 72% of retailers plan to increase social marketing spending in 2011, and the ever-popular Facebook is unsurprisingly central to their strategy.
New research gives UX designers some rules of thumb for designing applications or websites for the iPad.
UX Booth editor Kristina Bjoran takes a look at the study and what can be learned.
Wireframes and Prototypes are a powerful communication devices. These tools will help your clients and team mates provide you with useful feedback on your wireframes, prototypes, and designs.