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Finger Tips: 3 Quick Ways to Retrofit a Site for Touchscreen Use

By: April 30th, 2013 1 Comment

Responsive design is all the rage, but many of us aren’t in a position to get started right away. Will Hacker shares three tips that the Cars.com team has used to give their mobile users some much-needed love.

Finger Tips: 3 Quick Ways to Retrofit a Site for Touchscreen Use

Designing for Mobile, Part 2: Interaction Design

By: March 26th, 2013 14 Comments

In the second part of her series on Mobile, Interaction Designer Elaine McVicar builds upon her working definition of mobile Information Architecture. She provides numerous examples of mobile design patterns and explains how they differ when compared to their desktop counterparts.

Designing for Mobile, Part 2: Interaction Design

The Sound of One Hand Typing

By: March 5th, 2013 9 Comments

For better or worse, the keyboard – a primarily two-handed device – still largely defines how people interact with computers. Andrew Zusman provides a compelling account of how people with one-hand make use of computers and the opportunities this affords to designers.

The Sound of One Hand Typing

In Defense of In-house Designers

By: February 19th, 2013 7 Comments

Are the designers comprising successful, corporate, design teams on par with their agency counterparts? Amy Marquez argues in favor of the former, providing perspectives and strategies to champion a group of designers that is often overlooked.

In Defense of In-house Designers

The Grammar of Interactivity

By: February 12th, 2013 8 Comments

We all shudder a little when we look back on the days of “Click here to…” calls to action. Jonathan Richards shares his method for determining the phrasing of interactive elements.

The Grammar of Interactivity

The UX Chakra Model: Finding Balance in Your Latest Digital Project

By: January 22nd, 2013 9 Comments

As the methods driving user-centered designs have matured over the years, it’s the fresh perspectives that keep us on our toes. Colin Eagan’s Chakra Model gives us a new way to view how we affect our design projects.

The UX Chakra Model: Finding Balance in Your Latest Digital Project

Banking on Success: A Content-centered Redesign

By: January 15th, 2013 7 Comments

When clients agree with a user-and-content-centered point of view, magic happens. Bjørn Bergslien recounts a year-long project in which his team worked with a Norwegian bank to redesign their once ailing website.

Banking on Success: A Content-centered Redesign

User-centered Design Tools for the Enterprise

By: January 8th, 2013 4 Comments

Multiple attributes of enterprise software affront the otherwise normal, user-centered design process. Designer and researcher Jana Sedivy explores two tools that she’s used to bring the creative process under control.

User-centered Design Tools for the Enterprise

From Heartache to Mastery: 5 Lessons for the UX Designer Seeking Agency Experience

By: November 13th, 2012 9 Comments

What a difference perspective can make. Based on his experience, Simon Pan shares five tips to help UX designers at digital agencies make the most of their time there.

From Heartache to Mastery: 5 Lessons for the UX Designer Seeking Agency Experience

Practical Content Strategy, Part 2: Tools

By: November 6th, 2012 6 Comments

In the second of his two-part series, Matt Herron shares a number of common tools employed by content strategists. He then explores a number of undeveloped ideas that content strategists might use to facilitate their work.

Practical Content Strategy, Part 2: Tools

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