What can we learn from failure? A great deal, says Victor Lombardi. In his latest book, Why We Fail, Victor tells over a dozen stories of projects gone awry and how their lack of success can inform our design strategy.
Posts about “agile”
What does literacy mean for those of us who create the web? In the first of this three-part series, interaction designer Andrew Maier looks at the political affordances of the web and the way in which cadence affects the work we do.
More commonly used for brainstorming, list-making, summarizing a topic or learning new information, mind maps enable association-based thinking in a non-linear way. Jenny Grinblo shows us how to use them on our product teams to a strategic end.
Organizations shouldn’t seek out “do it all” designers; they should find team players. Fabricio suggests that the best of us leave our desks and involve the rest of the team throughout a project’s lifecycle.
Learning is an essential skill for any knowledge worker and, increasingly, we’re all knowledge workers. Andrew Maier explains how UX designers can facilitate learning, brainstorming, perspective, and momentum within their teams.
Most stakeholders suffer from a condition known as low fidelity impotence. Kyle Adamo shows us the cure, creating a charting prototype along the way that’s sure to impress.
Documentation helps designers tell a story and facilitate change. Pamela Rodriguez investigates how holistic, project-wide documentation helps teams avoid repeating mistakes, organize their ideas, and improve their process.
While UX Designers tend to focus on usability before value, entrepreneurs focus on selling a product. In this post, Sani El-Fishawy asks Designers to marry the two by heeding the call of the lean startup movement.
EffectiveUI chief executive officer Rebecca Flavin examines how the ongoing “platform wars” effects user experience. Even with all the options in the hands of we designers, it’s important to remember that users come first.