Posts about “agile”

Designing Digital Strategies, Part 1: Cartography

By: February 3rd, 2014 14 Comments

As digital products and services come to comprise an increasingly important part of our everyday life, the division between the digital and the physical begins to blur. We can, for instance, see a washing machine on TV, read reviews of it online, purchase it on our phone, and have it installed by our local shop—all […]

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Designing Digital Strategies, Part 1: Cartography

Fail Fast, Fail Often: An Interview with Victor Lombardi

By: November 19th, 2013 7 Comments

What can we learn from failure? A great deal, says Victor Lombardi. In his latest book, Why We Fail, Victor tells over a dozen stories of projects gone awry and how their lack of success can inform our design strategy.

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Fail Fast, Fail Often: An Interview with Victor Lombardi

Digital Literacy, Part 1: Cadence

By: October 3rd, 2013 3 Comments

What does literacy mean for those of us who create the web? In the first of this three-part series, interaction designer Andrew Maier looks at the political affordances of the web and the way in which cadence affects our work.

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Digital Literacy, Part 1: Cadence

Stuck in the Details? Mind Map User Tasks

By: December 4th, 2012 9 Comments

More commonly used for brainstorming, list-making, summarizing a topic or learning new information, mind maps enable association-based thinking in a non-linear way. Jenny Grinblo shows us how to use them on our product teams to a strategic end.

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Stuck in the Details? Mind Map User Tasks

The UX Chameleon and Its Multidisciplinary Skin

By: November 27th, 2012 15 Comments

Organizations shouldn’t seek out “do it all” designers; they should find team players. Fabricio suggests that the best of us leave our desks and involve the rest of the team throughout a project’s lifecycle.

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The UX Chameleon and Its Multidisciplinary Skin

Working on a Team as a UX Designer

By: July 24th, 2012 11 Comments

Learning is an essential skill for any knowledge worker and, increasingly, we’re all knowledge workers. Andrew Maier explains how UX designers can facilitate learning, brainstorming, perspective, and momentum within their teams.

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Working on a Team as a UX Designer

Using Axure RP to Combat Low Fidelity Impotence

By: January 17th, 2012 12 Comments

Most stakeholders suffer from a condition known as low fidelity impotence. Kyle Adamo shows us the cure, creating a charting prototype along the way that’s sure to impress.

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Using Axure RP to Combat Low Fidelity Impotence

UX Documentation: Why, What and How

By: December 14th, 2010 10 Comments

Documentation helps designers tell a story and facilitate change. Pamela Rodriguez investigates how holistic, project-wide documentation helps teams avoid repeating mistakes, organize their ideas, and improve their process.

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UX Documentation: Why, What and How

Can User Experience Designers be Lean?

By: October 21st, 2010 16 Comments

While UX Designers tend to focus on usability before value, entrepreneurs focus on selling a product. In this post, Sani El-Fishawy asks Designers to marry the two by heeding the call of the lean startup movement.

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Can User Experience Designers be Lean?

User Experience and the Platform War

By: August 10th, 2010 10 Comments

EffectiveUI chief executive officer Rebecca Flavin examines how the ongoing “platform wars” effects user experience. Even with all the options in the hands of we designers, it’s important to remember that users come first.

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User Experience and the Platform War
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