Posts about “deliverables”

Working on a Team as a UX Designer

By: July 24th, 2012 11 Comments

Learning is an essential skill for any knowledge worker and, increasingly, we’re all knowledge workers. Andrew Maier explains how UX designers can facilitate learning, brainstorming, perspective, and momentum within their teams.

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Working on a Team as a UX Designer

How to Win the UX War Within Your Organization

By: May 1st, 2012 8 Comments

For those of us who don’t have the luxury of choosing our clients, the UX battlefield is littered with political skirmishes. Girish Gangadharan explores the tactics necessary for a winning design strategy.

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How to Win the UX War Within Your Organization

Breaking Out of the UX Status Quo

By: April 24th, 2012 14 Comments

No deliverable is perfect. Designer Barnabas Nagy questions the content and presentation of common UX deliverables and provides his well considered interpretations.

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Breaking Out of the UX Status Quo

Make your Findings Effective: Choosing the Right Method to Present Research

By: March 6th, 2012 9 Comments

Sharing research is essential to evangelizing usability and raising awareness about potential concerns within a product. Dharmesh shows us how to various factors affect the efficacy of our research results.

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Make your Findings Effective: Choosing the Right Method to Present Research

Quantifiable Design: How to Remove Subjectivity from the Process

By: November 22nd, 2011 13 Comments

Great design starts with a set of clearly defined parameters, and adhering to them throughout the design process. The trouble is, how does one go from a ton of ideas to the perfect product? Fetch! Creative Marketing’s Director of Strategy Stuart Silverstein tells us how.

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Quantifiable Design: How to Remove Subjectivity from the Process

UX Documentation: Why, What and How

By: December 14th, 2010 10 Comments

Documentation helps designers tell a story and facilitate change. Pamela Rodriguez investigates how holistic, project-wide documentation helps teams avoid repeating mistakes, organize their ideas, and improve their process.

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UX Documentation: Why, What and How

Complete Beginner’s Guide to Content Strategy

By: July 20th, 2010 34 Comments

Ready to get real about your website’s content? In this article, we’ll take a look at Content Strategy; that odd amalgamation of web savvy, Information Architecture and editorial process that adds up to something infinitely greater than the sum of its parts.

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Complete Beginner’s Guide to Content Strategy

Considering Prototypes

By: June 15th, 2010 15 Comments

Prototyping is an essential part of an iterative, user-centered design process. In this post, Andrew walks readers through a variety of considerations made during the creation and adoption of prototypes.

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Considering Prototypes

Complete Beginner’s Guide to Design Research

By: June 1st, 2010 41 Comments

Research informs the process so that we explore more worthwhile, appropriate design solutions. In this article we’ll provide a jumping–off point, so that you can add research into your own projects.

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Complete Beginner’s Guide to Design Research
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