Posts about “Design research”

Creating Gesture Guidelines for Tablets, Part 2

By: July 21st, 2011 9 Comments

As designers move into the realm of tablets, gesture-based controls lack consistency across platforms. Thomas Davies discusses his recent gesture study, and argues that standards are in order. Part two of two.

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Creating Gesture Guidelines for Tablets, Part 2

Creating Gesture Guidelines for Tablets, Part 1

By: July 19th, 2011 13 Comments

As designers move into the realm of tablets, gesture-based controls lack consistency across platforms. Thomas Davies discusses his recent gesture study, and argues that standards are in order. Part one of two.

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Creating Gesture Guidelines for Tablets, Part 1

Can User Experience Designers be Lean?

By: October 21st, 2010 16 Comments

While UX Designers tend to focus on usability before value, entrepreneurs focus on selling a product. In this post, Sani El-Fishawy asks Designers to marry the two by heeding the call of the lean startup movement.

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Can User Experience Designers be Lean?

Incentivizing Users for Feedback

By: October 12th, 2010 3 Comments

Getting users to provide feedback isn’t always an easy feat. UX designer Damian Rees explores various things to consider (including pitfalls) when incentivizing users for their opinions.

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Incentivizing Users for Feedback

Winning a User Experience Debate

By: September 28th, 2010 15 Comments

Although critique should be constructive and impartial, it’s inevitable that at times you’ll disagree with the feedback you receive. This selection, taken from Chapter 5 of the book Undercover UX, explains how to amass evidence in support of your user-centered designs.

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Winning a User Experience Debate

Improve Conversions by Connecting with Your Audience

By: February 2nd, 2010 23 Comments

Do you understand your audience? What makes them tick? These are important considerations in creating conversion-friendly experiences.

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Improve Conversions by Connecting with Your Audience
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