Posts about “mobile user experience”

How to Design a Mobile Responsive Website

By: Elaine Simpson October 25th, 2011 45 Comments

When, why, and how should you go about designing a responsive website? Equator web designer and UX Booth contributor Elaine Simpson breaks down the basics of responsive web design.

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How to Design a Mobile Responsive Website

Creating Gesture Guidelines for Tablets, Part 2

By: Thomas Davies July 21st, 2011 9 Comments

As designers move into the realm of tablets, gesture-based controls lack consistency across platforms. Thomas Davies discusses his recent gesture study, and argues that standards are in order. Part two of two.

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Creating Gesture Guidelines for Tablets, Part 2

Creating Gesture Guidelines for Tablets, Part 1

By: Thomas Davies July 19th, 2011 13 Comments

As designers move into the realm of tablets, gesture-based controls lack consistency across platforms. Thomas Davies discusses his recent gesture study, and argues that standards are in order. Part one of two.

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Creating Gesture Guidelines for Tablets, Part 1

iPad App Dos and Don’ts

By: Kristina Bjoran June 7th, 2011 12 Comments

New research gives UX designers some rules of thumb for designing applications or websites for the iPad.
UX Booth editor Kristina Bjoran takes a look at the study and what can be learned.

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iPad App Dos and Don’ts

UX London 2011 In Review

By: Andrew Maier April 28th, 2011 4 Comments

One of the biggest UX events of the year recently came and passed. Were you there? In case you weren’t, we’ve compiled a two-part writeup sharing all that we learned. Here’s our summary of this year’s UX London event.

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UX London 2011 In Review

Considerations for Mobile Design (Part 3): Behavior

By: David Leggett March 22nd, 2011 14 Comments

How do users behave different on touch-based interfaces, and how can you start implementing new gestural actions into your mobile web products.

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Considerations for Mobile Design (Part 3): Behavior

Considerations for Mobile Design (Part 2): Dimensions

By: David Leggett March 1st, 2011 31 Comments

In part two of this series, David helps readers adapt their design regimes to the (typically) small screens of mobile devices. Using responsive design, our experiences adapt to a variety of conditions.

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Considerations for Mobile Design (Part 2): Dimensions

Considerations for Mobile Design (Part 1): Speed

By: David Leggett February 22nd, 2011 18 Comments

In this series, we aim to identify constraints in mobile web design so we can deliver more appropriate experiences that accommodate mobile device users.

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Considerations for Mobile Design (Part 1): Speed

User Expectations with Mobile Apps – Catching up with EffectiveUI

By: Kristina Bjoran December 21st, 2010 18 Comments

A new study commissioned by EffectiveUI looks at how user experience and brand loyalty affect mobile applications. UX Booth editor Kristina Bjoran interviews EffectiveUI’s CEO and President to get their insights into the findings.

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User Expectations with Mobile Apps – Catching up with EffectiveUI

The Power of Multi-touch

By: Patrick Cox December 7th, 2010 10 Comments

Mobile apps have exploded in popularity over the past few years. Multi-touch is proving to be a valuable weapon for developers in the mobile market.

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The Power of Multi-touch
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