Although many designers are loathe to do it (and with good reason), designing with code helps us articulate the various ways in which our content relates to itself. This, in turn, helps us think more pragmatically about the systems we design. Information architect Andy Fitzgerald shows us how.
Posts about “prototyping”
Most stakeholders suffer from a condition known as low fidelity impotence. Kyle Adamo shows us the cure, creating a charting prototype along the way that’s sure to impress.
Follow along with UX Booth correspondent Sean Duhame as he shares insights and lessons learned from the workshops of UX London 2011.