Have we designed ourselves into a box? Content Strategist Matt Herron explains the evolution of the “standard” content display model as well as what designers can do to improve their reader’s experience.
Posts about “Visual design”
In the first part of this series, Rachel Nabors provided readers with ample techniques to improve their craft. In this, final article, Rachel introduces flow and real-world examples to better explain how affects both our medium and our message.
As with websites so with comics: there’s a lot more to it than meets the eye. Follow along as Rachel Nabors shares techniques from the world of comics to better plan, assess, and improve the experience of a website.
Every website has it, but not every website does it well. Andy Montgomery introduces two concepts – and provides dozens of examples – towards effective navigation design.
Electronic musician and new UX Booth contributor Oleg Mokhov takes readers through a series of well-designed album art and shows what the clever designer can learn from them.
Usability and visual design are two areas that are heavily dependent on each other. They affect each other dramatically and each requires an understanding of how people will use and visualize the content. Pulling them apart, where possible, is a great way to understand how they impact the overall design and reduce the time and energy wasted in your creative process.
Mashable made a fresh start of the new year by launching a redesign. The intention of which was to put more focus on the stories, remove clutter, and to divide the content into sections. Most readers responded positively. But our team wanted to answer a more targeted question: What are the most attention-grabbing changes in Mashable’s new design? In this article we analyze user feedback and exhibit our results.