Some tasks are easier than others, of that we can be sure. But what distinguishes something that’s hard to do from something that’s easy? Tim Minor guides the way, extrapolating lessons from cutting-edge psychology research.
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User workshops won’t tell you exactly what to do but, if run correctly, they can give you invaluable insight at the crucial early stages of a project. Craig Brewster explains everything you need to know to setup and run an in-person event with your users.
Facebook didn’t just nail “social;” they created it. But where they sometimes fail – and where Google+ could win out – is usability. Liz Carlson of UserTesting shares results of their organization’s latest usability study.
Sharing research is essential to evangelizing usability and raising awareness about potential concerns within a product. Dharmesh shows us how to various factors affect the efficacy of our research results.
Have you ever walked into a room and promptly forgotten what you came in for? Tim Minor helps us understand why this happens and what it means for our digital experiences.
Many initial ethnographic research endeavors require significant ramp up time on the part of the researcher. Andrew describes how to use an informal diary study to jumpstart your next qualitative user research session.
In order to really understand how and why design studios work, though, designers must look beyond design. Senior product manager at Case Commons and UX Booth contributor Jim Lindstrom points us to social psychology and behavioral economics to better understand the dynamics.
Many iOS users don’t know the basic gestures or default system tools that make using these devices so easy. Designers should be aware of these issues and either offer guidance or provide alternate solutions that compensate for this knowledge gap.
eCommerce sites may be missing a number of crucial opportunities to satisfy users and increase sales. Paul Bryan of Usography shares the findings of his recent study on online stores and explains how they’re missing the mark.
New research gives UX designers some rules of thumb for designing applications or websites for the iPad.
UX Booth editor Kristina Bjoran takes a look at the study and what can be learned.