Interaction design plans for the usable, beautiful behavior of interactive systems. Requiring consideration of both stimulus and response, it is an inherently user-centered discipline.

In Defense of In-house Designers In Defense of In-house Designers

Are the designers comprising successful, corporate, design teams on par with their agency counterparts? Amy Marquez argues in favor of the former, providing perspectives and strategies to champion a group of designers that is often overlooked.

A Lesson in Gradual Engagement A Lesson in Gradual Engagement

How can we entice people to use a website or application while also teaching them how to use it? Author and UX designer Nathan Barry peels back the cover on his latest book to share a novel approach to traditional onboarding.

UX Unicorns and Other Fanciful Creatures UX Unicorns and Other Fanciful Creatures

Partly in response to Darren and partly to set the record straight, Andy Fitzgerald explains why we can't design experiences. Instead, we design for them. The difference is subtle, but important, as it direct affects how others understand the title of User Experience Designer.

Lessons Learned Designing a Windows 8 App Lessons Learned Designing a Windows 8 App

Microsoft's new design language, Metro, presents interaction designers with a ton of new challenges and opportunities. Follow along as graduate students Valentina and Christina redesign an existing application so that it's more at home in Microsoft's latest operating system.