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7 Steps to a Kick-Ass UX Portfolio

: I was reminded over Twitter of a post I made to the Interaction Design Association list regarding the design of a UX portfolio for someone looking to move into their next great job. Here is the edited version of that post. : http://blog.semanticfoundry.com/2011/04/19/7-steps-to-a-kick-ass-ux-portfolio/

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Test before you spend: simple early stage user testing

: An astonishing design, wide content, and innovative interactive elements might be of no use if not focused on the future user. The actual users foreknowledge, needs, and interests must be met to offer both a satisfying source of information and positive user experience. This sounds complicated, but really, user centred design is just a […]

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A simple usability/UX checklist

: A good list of points to remember when considering the usability and user experience of your website, with a handy PDF worksheet you can print off and use whenever you are designing or redeveloping a site. : http://www.intuitionhq.com/blog/2011/03/usability-ux-checklist/

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What 8-Bit Video Games Can Teach Us About Design And UX

: While some of the NES library was filler, there were many standouts that used the limitations of 8 bit technology as strengths, rather than weakness. In this article, we’ll learn how to gain inspiration from those interactive icons of yesteryear. Let the past inspire the future! : http://spyrestudios.com/what-8-bit-video-games-can-teach-us-about-design-and-ux/

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Toddler app user interface guidelines

: My son Eli has been using iPad apps since he was one and we have about 50 toddler apps. With the big caveat that this post is based off essentially a sample size of one, here are some toddler app user interface guidelines. : http://www.gabrielweinberg.com/blog/2011/04/toddler-app-user-interface-guidelines.html

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The Psychology of Shop Floorplan Design

: This talk by Professor Alan Penn of the UCL Bartlett School of Architecture is quite brilliant. He reveals loads of resonance between physical shop floorplan design and UI design for ecommerce, plus he explains exactly how Ikea employ Dark Patterns. Here are some excerpts paraphrased from Alan’s talk. : http://www.90percentofeverything.com/2011/04/10/alan-penn-on-shop-floor-plan-design-ikea-and-dark-patterns/

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The fall and rise of user experience

: A transcript of my closing plenary at the IA Summit 2011 in Denver, Colorado. My user experience career began in 2002, when my government employer asked me to organise its hefty information stocks, and look for ways to publish them on its lousy website. : http://www.cennydd.co.uk/2011/fall-and-rise-of-ux/

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Participant Centric Card Sort Analysis

: Two days ago I presented this poster to the crowd at the IA Summit 2011 in Denver, Colorado for the Poster Session. We’re trying to address two issues with Card Sort Analysis and this poster is a discussion piece for a proposed new algorithm for analysis. : http://optimalworkshop.wordpress.com/2011/04/04/participant-centric-card-sort-analysis/

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Why Designers Should Give a Bleep (About Search)

: Hi there, it’s Tyler Tate (we collaborated on the “Fidelity of Design” article a few months back). I just wrote a blog post I thought you might be interested in adding to your Resources section. Below is the description. Cheers, Tyler http://tylertate.com/ ————– The designer triumvirate of information architects, user experience professionals, and interaction […]

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