6 Reasons why user testing fails
: The most common reasons for failing to do proper user testing : http://keynotopia.com/6-reasons-why-user-testing-fails/
: The most common reasons for failing to do proper user testing : http://keynotopia.com/6-reasons-why-user-testing-fails/
: The project is on mobile experience design, it’s called Rimino – A Human Touch on Mobile Experience. : http://www.nickfinck.com/blog/entry/human_touch_and_the_mobile_experience/
: A great case study on running a usability test on the iPad – or mobile devices in general. Interesting results from the iReddit app. : http://www.intuitionhq.com/blog/2011/07/mobile-usability/
: This past year, we brought you stories on everything from tweeting toddler toys and streamlined ATMs to news-reading apps and remote controls that magically change channels with a wave of the hand. Though wildly different from one another, these projects share a common denominator: They all display intriguing user-interface innovations. : http://www.fastcodesign.com/1662959/12-of-the-years-best-ideas-in-interface-design-slideshow#1
: Andy Hunt and Dave Thomas’s The Pragmatic Programmer is a bible of sorts when it comes to effective programming. One of the strongest take home points from the book was their advice to gently exceed expectations. It’s one of those little nuggets of advice that is so subtle that it’s easy to go in [...]
: Web search engines show millions of results for any keyword in 2 to 5 seconds and the visitors select any URL on a search engine result page (SERP) in next 10 seconds. After landing to your Website, any visitor takes only 5 to 8 seconds to analyze whether this page serves their purpose or [...]
: I have tried and fallen in love with countless applications, from Balsamiq to Mockingbird to FlairBuilder. Although each has felt like true love, over time my gaze has wandered, and I find myself flirting with another tool. : http://www.webdesignerdepot.com/2011/07/keynote-as-a-collaborative-wireframing-tool/
: In this installment of my column, I’ll take a look at one of the most important visual design elements for graphic user interfaces: typography. I’ll concentrate on general guidelines for the effective use of typography in the design of applications for children between 3 and 10 years of age. What considerations do we need [...]
: Following on from James’s post iPad app user testing : Observations from the field, this post reveals the equipment we’ve refined to collect iPad test data and how to deliver an engaging experience for the project owners. : http://www.cxpartners.co.uk/news/ipad_usability_testing_-_our_equipment.htm
: Femme Den’s tagline is “We save good women from bad design.” Going forward, I encourage you to think outside the box when it comes to gender, just as you’d think outside the box for any other design problem. : http://cognition.happycog.com/article/designers-are-from-mars
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