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Concerning Fidelity in Design

By: Tyler Tate June 29th, 2010 33 Comments

In late 2009, Tyler teamed up with Nutshell to design a new customer relationship management application. Based on his experience, Tyler describes how to use sketches, wireframes, and prototypes to move us down and out the design funnel.

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Concerning Fidelity in Design

June UX Roundup

By: Matthew Kammerer June 22nd, 2010 3 Comments

Our field is such an exciting one to be part of. We see continuous growth and brilliant people are always generating top notch material for the community to consume, respond to, and grow from. Here are some highlights from the UX community.

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June UX Roundup

UX Lx Wrap Up

By: Theresa Neil June 17th, 2010 10 Comments

Missed the UX Lx conference in Lisbon last month? No worries, we’ve wrapped it up in a 30 minute read. Follow along with Theresa Neil and Nuno Godinho as they share the conference in writing.

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UX Lx Wrap Up

Considering Prototypes

By: Andrew Maier June 15th, 2010 13 Comments

Prototyping is an essential part of an iterative, user-centered design process. In this post, Andrew walks readers through a variety of considerations made during the creation and adoption of prototypes.

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Considering Prototypes

About Pages: Good, Bad, and Missing

By: John Hyde June 8th, 2010 31 Comments

John Hyde has uncovered a variety of approaches while researching About Us pages. This post catalogs some of the most notable, eventually exploring why some of the biggest names decide to go “without about.”

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About Pages: Good, Bad, and Missing

Complete Beginner’s Guide to Design Research

By: Andrew Maier June 1st, 2010 35 Comments

Research informs the process so that we explore more worthwhile, appropriate design solutions. In this article we’ll provide a jumping–off point, so that you can add research into your own projects.

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Complete Beginner’s Guide to Design Research

Encouraging Negative Feedback During User Testing

By: Michael Wilson May 25th, 2010 24 Comments

Have you ever sat in a user testing session, watching a user really struggle with the task at hand only to have them tell you at the end everything was easy and straight forward? How do you encourage these participants to be negative? I’ve discovered a few techniques that might be able to help.

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Encouraging Negative Feedback During User Testing

Usability Testing: Don’t Guess, Test.

By: Jacob Creech May 18th, 2010 20 Comments

Remember, just because nobody complains, it doesn’t mean all parachutes are perfect. The same goes for web design; usability testing is often overlooked by clients and designers alike, but the value that can be gained from it is immense.

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Usability Testing: Don’t Guess, Test.

Mission Impossible: Shrinking the UX Process

By: and and Lis Hubert May 9th, 2010 14 Comments

Sticking with high–level concepts allows designers to implement a UX strategy without disrupting a traditionally development-heavy workflow. In this post, Lis Hubert and Gabi Moore recount their story creating a UX process at AnyClip in just three weeks.

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Mission Impossible: Shrinking the UX Process

Facilitating Design Critique

By: ZURB May 4th, 2010 11 Comments

Design critique is arguably one of the most important parts of the design process, but easily one of the least facilitated. In this post, ZURB shows us how to facilitate and act upon the advice of our peers.

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Facilitating Design Critique
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