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Research

Total (Memory) Recall

By: Tim Minor January 31st, 2012 4 Comments

Have you ever walked into a room and promptly forgotten what you came in for? Tim Minor helps us understand why this happens and what it means for our digital experiences.

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Total (Memory) Recall

Jumpstart your initial research with a diary study

By: Andrew Maier January 3rd, 2012 2 Comments

Many initial ethnographic research endeavors require significant ramp up time on the part of the researcher. Andrew describes how to use an informal diary study to jumpstart your next qualitative user research session.

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Jumpstart your initial research with a diary study

Design Studios: The Good, the Bad, and the Science

By: Jim Lindstrom November 15th, 2011 5 Comments

In order to really understand how and why design studios work, though, designers must look beyond design. Senior product manager at Case Commons and UX Booth contributor Jim Lindstrom points us to social psychology and behavioral economics to better understand the dynamics.

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Design Studios: The Good, the Bad, and the Science

5 iOS Behaviors Your Users Probably Don’t Know

By: Mike Madaio September 13th, 2011 15 Comments

Many iOS users don’t know the basic gestures or default system tools that make using these devices so easy. Designers should be aware of these issues and either offer guidance or provide alternate solutions that compensate for this knowledge gap.

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5 iOS Behaviors Your Users Probably Don’t Know

10 Absentee UX Features on Top e-Commerce Sites

By: Paul Bryan July 26th, 2011 51 Comments

eCommerce sites may be missing a number of crucial opportunities to satisfy users and increase sales. Paul Bryan of Usography shares the findings of his recent study on online stores and explains how they’re missing the mark.

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10 Absentee UX Features on Top e-Commerce Sites

iPad App Dos and Don’ts

By: Kristina Bjoran June 7th, 2011 12 Comments

New research gives UX designers some rules of thumb for designing applications or websites for the iPad.
UX Booth editor Kristina Bjoran takes a look at the study and what can be learned.

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iPad App Dos and Don’ts

Meet the Respondents: Understanding User Personalities (Part 2)

By: Mike B Fisher April 19th, 2011 7 Comments

In part one of this series, we examined some of the more problematic personality traits user researchers are likely to encounter in their work. Now that we’ve seen how individual personalities can put a damper on your day; let’s explore some ways to overcome the problems inherent to each.

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Meet the Respondents: Understanding User Personalities (Part 2)

Meet the Respondents: Understanding User Personalities (Part 1)

By: Mike B Fisher April 12th, 2011 3 Comments

In this series — covering the absolute basics of user personality types — we’ll begin by introducing some of the more problematic personalities. In part two, we’ll look at a number of strategies to help turn the tables in our favor.

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Meet the Respondents: Understanding User Personalities (Part 1)

Picking the Right Tool for your Remote User Testing

By: Matt Milosavljevic September 14th, 2010 30 Comments

With an abundance of remote testing tools available, it’s not always easy to choose the right one(s). Here, author and web designer Matt Milosavljevic provides an overview of the types of tools available, common use cases, and potential pitfalls to look out for.

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Picking the Right Tool for your Remote User Testing

Complete Beginner’s Guide to Design Research

By: Andrew Maier June 1st, 2010 42 Comments

Research informs the process so that we explore more worthwhile, appropriate design solutions. In this article we’ll provide a jumping–off point, so that you can add research into your own projects.

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Complete Beginner’s Guide to Design Research
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