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Books
Submit a resourceBook: Designing Interfaces: Patterns for Effective Interaction Design
A book can't design an interface for you -- no foolproof design process is given here -- but "Designing Interfaces" does give you concrete ide…
Book: The Elements of User Experience
The Elements of User Experience cuts through the complexity of user-centered design for the Web with clear explanations and vivid illustration…
Book: Information Architecture for the World Wide Web
The post-Ajaxian Web 2.0 world of wikis, folksonomies, and mashups makes well-planned information architecture even more essential. How do you…
Book: Designing the Obvious: A Common Sense Approach to Web Application Design
Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to th…
Book: Communicating Design
Combining quick tips for improving deliverables with in-depth discussions of presentation and risk mitigation techniques, author Dan Brown sho…
Book: Everything is Miscellaneous
In the past, everything had its one place--the physical world demanded it--but now everything has its places: multiple categories, multiple sh…
Book: Designing Interactions
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital te…
Book: Ambient Findability
How do you find your way in an age of information overload? How can you filter streams of complex information to pull out only what you want? …
Book: The User Is Always Right
Personas bring user research to life and make it actionable, ensuring we're making the right decisions based on the right information. This pr…
Book: Don’t Make Me Think
Usability design is one of the most important--yet often least attractive--tasks for a Web developer. In Don't Make Me Think, author Steve Kru…
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