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Book: Everything is Miscellaneous

In the past, everything had its one place--the physical world demanded it--but now everything has its places: multiple categories, multiple sh…

Submitted by: David Leggett December 12th, 2008
Books

Book: Designing Interactions

Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital te…

Submitted by: David Leggett December 10th, 2008
Books

Book: Ambient Findability

How do you find your way in an age of information overload? How can you filter streams of complex information to pull out only what you want? …

Submitted by: David Leggett December 8th, 2008
Books

Book: The User Is Always Right

Personas bring user research to life and make it actionable, ensuring we're making the right decisions based on the right information. This pr…

Submitted by: David Leggett December 5th, 2008
Books

Book: Don’t Make Me Think

Usability design is one of the most important--yet often least attractive--tasks for a Web developer. In Don't Make Me Think, author Steve Kru…

Submitted by: David Leggett November 26th, 2008
Books

Book: Handbook of Usability Testing

Whether its software, a cell phone, or a refrigerator, your customer wantsno, expectsyour product to be easy to use. This fully revised handbo…

Submitted by: David Leggett November 26th, 2008
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