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Books
Submit a resourceBook: Everything is Miscellaneous
In the past, everything had its one place--the physical world demanded it--but now everything has its places: multiple categories, multiple sh…
Book: Designing Interactions
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital te…
Book: Ambient Findability
How do you find your way in an age of information overload? How can you filter streams of complex information to pull out only what you want? …
Book: The User Is Always Right
Personas bring user research to life and make it actionable, ensuring we're making the right decisions based on the right information. This pr…
Book: Don’t Make Me Think
Usability design is one of the most important--yet often least attractive--tasks for a Web developer. In Don't Make Me Think, author Steve Kru…
Book: Handbook of Usability Testing
Whether its software, a cell phone, or a refrigerator, your customer wantsno, expectsyour product to be easy to use. This fully revised handbo…
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Latest Resources
Mark Boulton: On defining UX
Well, what a week that was. Off the back of a won derful dCon struct came a timely dis cus sion (either well-timed, or ill-timed depend ing …
Usability and the Lowest Common Denominator
Most usability advice follows the “Keep It Simple” principle. But is it really that straightforward to apply this principle to the…
‘UX Professional’ isn’t a Real Job
A web site or app should be the product of a Web Designer and a Web Developer (who occasionally are the same person, as demonstrated by Shaun …
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